
The State of Spatial Media R2026 Report
2026 is the Last "Before" Year
Spatial media is approaching a defining moment. After more than a decade of experimentation, investment, and hype, the industry is entering a transition year that will determine which approaches become foundational and which settle into supporting roles.
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In the State of Spatial Media 2026, Skyrim.AI presents an independent, industry-focused analysis of where spatial media truly stands today and what comes next. Drawing on nearly ten years of hands-on experience and deep collaboration across the ecosystem, this report cuts through speculation to focus on production reality.

Inside the report, you’ll learn:
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Why Volumetric 1.0 has reached its ceiling
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How Volumetric 2.0 is consolidating as a powerful tooling and file format layer
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Why Volumetric 3.0 represents the path to a true media format
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Why live sports is the proving ground for spatial media at scale
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What the transition from 2D broadcast to spatial capture looks like starting in 2027