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What Is Spatial Media
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00:38
3D Assistant Referee
Imagine if a referee never missed a call? Today's VAR (Video Assistant Referee) systems allow referees to review crucial game events from multiple angles. But despite all the cameras, they can still manage to miss a clear view of the play. Spatial Media solves this problem by creating a complete, 3 Dimensional view of the game. This means you can see everything that happens on the field, at any given point in time. This is the next evolution of video: interactive, volumetric, and fully 3D. At Skyrim.AI, we’re building tools that let fans explore sports moments from any angle, on any screen, blending real-time data with immersive storytelling.
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01:16
Spatial Living Room Experience - Without the Headset
You can freely move inside the game - from your living room! Using only a remote control, you can freely roam on the court, and rewatch that exciting play from any possible (or impossible!) angle. This is the next evolution of video: interactive, volumetric, and fully 3D. At Skyrim.AI, we’re building tools that let fans explore sports moments from any angle, on any screen, blending real-time data with immersive storytelling.
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00:57
What is Spatial Media?
Spatial Media is the next evolution of video: interactive, volumetric, and fully 3D. At Skyrim.AI, we’re building tools that let fans explore sports moments from any angle, on any screen, blending real-time data with immersive storytelling.
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00:54
Spatial Media in XR Headsets
Spatial Media can provide a truly 3D immersive experience for VR & XR headsets. Not just 180 degree video or a flat 2D screen. Players will be able to walk around the field as if they're one of the players. is the next evolution of video: interactive, volumetric, and fully 3D. At Skyrim.AI, we’re building tools that let fans explore sports moments from any angle, on any screen, blending real-time data with immersive storytelling.
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01:00
Spatial Media in Sports: Beyond Bullet Time
Spatial Media can do things that can't be done with 360 video or 'bullet time'. You have the agency to freely move around inside a scene; not just spin around a single frame that was chose for you. You choose when to pause, rewind and move around within a scene. This is the next evolution of video: interactive, volumetric, and fully 3D. At Skyrim.AI, we’re building tools that let fans explore sports moments from any angle, on any screen, blending real-time data with immersive storytelling.
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00:57
Spatial Media Can Solve the Bulky Camera Problem
Broadcasters are trying new methods to bring spectators closer to the game- but these methods can interfere or even endanger the athletes. Spatial Media could solve this problem by providing a 3 Dimensional reconstruction of the action from a safe distance away from the athletes. This means no camera operators colliding into runners or cameras-on-wires bumping to players. This is the next evolution of video: interactive, volumetric, and fully 3D. At Skyrim.AI, we’re building tools that let fans explore sports moments from any angle, on any screen, blending real-time data with immersive storytelling.
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